Implementation of Chinese Folklore Virtual Content Using an Expert System

Abstract

The COVID-19 pandemic has led to increased use of information technology in all community activities, especially in the field of education. One technology used for learning is the virtual laboratory with online learning media. The use of virtual laboratories in Revolution 4.0 was very effective, especially in the current COVID-19 pandemic. Usually, virtual laboratories do not provide feedback to users, especially on how to develop their skills. This study developed a virtual laboratory with personalized Chinese folklore content using artificial intelligence. The ability and willingness of the user are processed by artificial intelligence to determine the model, media and material that the user wants. When tested, this virtual laboratory’s personalization methods obtained an accuracy value of 89.2% according to the users.


Keywords: virtual content, Chinese folklore, expert system

References
[1] Herliandry, L. D., Nurhasanah, N., Suban, M. E., & Kuswanto, H. (2020). Pembelajaran pada masa pandemi COVID-19. JTP-Jurnal Teknologi Pendidikan, 22(1), 65-70.


[2] Mukhtar, K., Javed, K., Arooj, M., & Sethi, A. (2020). Advantages, limitations and recommendations for online learning during COVID-19 pandemic era. Pakistan Journal of Medical Sciences, 36(COVID19 S4), S27.


[3] Jiang, W. (2000). The relationship between culture and language. English Language Teaching Journal, 54(4), 328-334.


[4] Sunarti, S., & Sakti, K. F. L. (2020). Comparative Chinese personal’s affixes and Indonesian personal’s affixes. Eralingua: Jurnal Pendidikan Bahasa Asing dan Sastra, 4(2), 276-287.


[5] Sunarti, S., Widyatmoko, T., Muyassaroh, L. U., Ardiyani, D. K., Hidayat, E., & Mintowati, M. (2020). New smart virtual content for Hanzi characters in Mandarin laboratories. Advances in Engineering Research, 196, 19-24.


[6] Hou, Y. (2016, December). The application research of multimedia in teaching mandarin [Conference paper]. 2016 International Conference on Progress in Informatics and Computing (PIC). https:// ieeexplore.ieee.org/document/7949596


[7] Wirawan, I. M., Wahyono, I. D., & Idfi, G. (2018, October). Research in wireless sensor networks:
Optimization service discovery using attenuated bloom filter [Conference paper]. 2018 Electrical Power, Electronics, Communications, Controls and Informatics Seminar (EECCIS). https://ieeexplore.ieee.org/ document/8692956


[8] Kim, H., Nah, S., Oh, J., & Ryu, H. (2019, March). VR-MOOCs: A learning management system for VR education [Conference paper]. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). https://ieeexplore.ieee.org/document/8798106?denied=


[9] Grant, S., & Huang, H. (2010). The integration of an online 3D virtual learning environment into formal classroom-based undergraduate Chinese language and culture curriculum. Journal of Technology and Chinese Language Teaching, 1(1), 2-13.


[10] Deming, A., & Lihui, Y. (2015). Chinese folklore since the late 1970s: Achievements, difficulties, and challenges. Asian Ethnology, 74(2), 273.


[11] Wahyono, I. D., Fadlika, I., Asfani, K., Putranto, H., & Hammad, J. (2019, October). New adaptive intelligence method for personalized adaptive laboratories [Conference paper]. 2019 International Conference on Electrical, Electronics and Information Engineering (ICEEIE). https://ieeexplore.ieee.org/ document/8981477


[12] Tsai, P., & Chang, L. (2016, May). A web-based classroom learning and tutoring framework for Mandarin as second language students [Conference paper]. 2016 International Conference on Applied System Innovation (ICASI). https://ieeexplore.ieee.org/document/7539889


[13] Ying, Y., Lin, X., & Mursitama, T. N. (2017, October). Mobile learning based of Mandarin for college students: A case study of international department sophomores [Conference paper]. 2017 11th International Conference on Information & Communication Technology and System (ICTS). https: //ieeexplore.ieee.org/abstract/document/8265684


[14] Wahyono, I. D., Putranto, H., Asfani, K., & Afandi, A. N. (2019, September). VLC-UM: A novel virtual laboratory using machine learning and artificial intelligence [Conference paper]. 2019 International Seminar on Application for Technology of Information and Communication (iSemantic). https:// ieeexplore.ieee.org/document/8884288


[15] Wahyono, I., Saryono, D., Asfani, K., Ashar, M., & Sunarti, S. (2020). Smart online courses using computational intelligence.