Developing Android Educational Games Application for Enhancing Children’s Healthy Food Skill

Abstract

This study aims to develop Edu game of “Ayo Memasak Bersama” that is feasible and effective to improve procedural cognitive about making a healthy food menu for kindergarten children in group B. The research design used Research and Development (R&D) with Borg & Gal model. Respondents were 20 children. Data collection techniques used include observation, interviews, and questionnaires. The product produced is feasible, the material expert’s feasibility test of 98% with the criteria of ”Fulfilling the feasibility aspect.” The media expert has obtained a feasibility test of 96% with the criteria of ”Fulfilling the feasibility aspect.” Based on the feasibility assessment of operational field trials (final field trials) by students, the results revealed 95% with the criteria of ”Feasible.” By using android Edu game of “Ayo Memasak Bersama,” there is an increase of effectiveness in procedural cognitive early childhood with a value of 88.4% with the criteria of ”high product effectiveness.”


 


 


Keywords: development, Android educational games, healthy food, increasing knowledge, skills, children aged 5-6 years

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