The Implementation of Interactive Media for Learning in Blended Learning on Business Ethics

Authors

  • A Santoso
  • S Lestari
  • N Susilowati
  • Tusyanah .

DOI:

https://doi.org/10.18502/kss.v3i10.3193

Abstract

The objectives of this research were; (1) to know the implementation of interactive media in blended learning on Business Ethics at Faculty of Economics UNNES to improve students” ethical knowledge; and (2) to know the implementation of interactive media in blended learning on Business Ethics to improve students’ generic skills. It was a quasi-experimental research approach with static group comparison design. There were an experimental class and a control class. Then, data were processed and analyzed by using descriptive analysis and inferential analysis (independent sample t test). The results of the study showed that (1) there were differences in student learning outcomes between control class and experimental class at Business Ethics; (2) from various skills in generic skills, blended learning was able to improve learning mastery on ICT, numeracy, work organization, problem solving and cooperation. Furthermore; blended learning stimulates students learn independently through social media; either facebook or blog since lecturers provided materials and also practiced questions in groups through social media, then the results were also sent via e-mail.

 

 

Keywords: Interactive Media For Learning, Blended Learning, Business Ethics Knowledge, Generic Skills, Accounting Education Students

References

Bersin, Josh. 2004. The Blended Bearning Book:Best Bractices, Proven Methodologies, and Lessons Learned. San Francisco: Pfeiffer.

Biggs, J. 2003. Teaching for Quality Learning at University. Great Britain: Open University Press.

Dochy, F., Segers, M. and Sluijsmans, D.1999. The Use of Self-, Peer and CoAssessment in Higher Education: A Review Studies in Higher Education, vol. 24, no. 3, pp. 331 - 350.

Gardner, J. 2006. Assessment and Learning. London: Sage Publiction, Ltd.

Ghozali, Imam. 2016. Aplikasi Analisis Multivariate Dengan Program IBM SPSS. 23. Semarang: Badan Penerbit Universitas Diponegoro.

Harper, K.C., Chen, K. and Yen, D.C. 2004. Distance Learning, Virtual Classrooms, and Teaching Pedagogy in the Internet Environment. Technology in Society, vol. 26, pp. 585–598

Harwood, E. M. and Cohen, J. R. 1999. Classroom Assessment: Educational and research opportunities. Issues in Accounting Education vol. 14, no. 4 pp. 691-724.

Heidi Fung & Will W. K. 2014. Investigating the Relationship Between Students’ Attitude Towards Video Production Project and Their Generic Skills Enhancement. New Media, Knowledge Practices and Multiliteracies, pp. 235-248.

Hurst, F. 2001. The Death of Distance Learning? Educause Quarterly, vol. 24, no. 3, pp. 58-6

Kaczynski, A. Harding, dan L. Wood. 2005. Evaluation of Blended Learning: Analysis of Qualitative Data.USA: UniServe Science. pp.57.

Kamsah, M.Z. 2004. Developing Generic Skills in Classroom Environment: Engineering Student’s Perspective.

Karadeniz,$irin. 2009. Flexible Design for The Future of Distance Learning. Procedia Social and Behavioral Sciences 1 (2009) pp. 358–363

Khan, B.H. 2005. Learning Features in An Open, Flexible, and Distributed Environment. AACE Journal, vol. 1, no. 2), pp. 137-153.

Munir. 2012. Multimedia Konsep dan Aplikasi Dalam Pendidikan. Bandung: Alfabeta.

Ramsden, P. 2003. Learning to Teach in Higher Education. London: RoutledgeFalmer.

Sugiyono. 2016. Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta.

Downloads

Published

2018-10-22

How to Cite

Santoso, A., Lestari, S., Susilowati, N., & ., T. (2018). The Implementation of Interactive Media for Learning in Blended Learning on Business Ethics. KnE Social Sciences, 3(10), 1067–1081. https://doi.org/10.18502/kss.v3i10.3193