Designing an Augmented Reality-Based Eduplay Learning Media to Improve Early Childhood Reading Skills

Abstract

This study aimed to develop an eduplay learning media designed to improve early childhood reading skills. This research used the ADDIE method (Analysis, Design, Development, Implementation, Evaluation). However, this article only discusses the design stage. The subjects of this study were 5th semester students of the Early Childhood Education Study Program and were selected using the purposive sampling method. The results of this study are that augmented reality-based eduplay learning media have a feasibility percentage of 92.5% by media experts and 90% by material experts. Thus, eduplay learning media is appropriate for improving early childhood reading skills.


Keywords: eduplay, augmented reality, reading skills

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