Designing an Android-based Nursing Theory Reminder of Educational Game Application (GEMPITA)

Abstract

Nursing theory is an important thing to learn for nursing students. Nursing theory can be studied by students in philosophy and nursing theory courses. It can be seen from the results of the final evaluation that students obtained sufficient scores of 49%. This has an impact on the student achievement index and student professionalism in carrying out nursing practice, both in clinical practice and later when they have worked in nursing services. The learning method used by lecturers is to form groups and give assignments to students in the form of papers and presentation in the form of powerpoints in front of the class. Therefore, researchers try to make a learning innovation in the form of an android-based educational game. This educational game is called the nursing theory reminder education game (GEmPITA). This study aimed to design an android-based GEmPITA as an innovation for students’ learning media in philosophy and nursing theory courses. Mobile application development lifecycle model (MADLC) with 7 stages including the rapid application development method, with 3 stages, namely requirement planning, design system, and implementation. The results of this study are in the form of a prototype of an android-based game application that will be used by nursing students. By making the GEmPITA, an interactive educational game, students can learn nursing knowledge in a more fun way and make learning nursing science easier.


Keywords: gaming apps, education, android, nursing theory

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