Ludic Transgression of Being in a Postmodern Culture

Abstract

The subject of this article is games as a form and mode of being considered through the prism of transgression. Contemporary individuals lose themselves in a ludic mode of being, shifting the boundaries of the discourse so that the original meaning is replaced, dissolving in the confluence of multiple positions and ways of existence, thus allowing a person to transgress the law and the foundation without abolishing the traditional norm. Individual transgression becomes a way of satisfying unattainable desires, an act and a form of self-realization and self-presentation.


 


 


Keywords: game, game practices, transgression, being, postmodern culture

References
[1] Foucault, M. (1994). O transgressii, in Tanatografiya Erosa: Georges Bataille i frantsuzskaya mysl’ serediny XX veka, pp. 111–131. Saint-Petersburg: Mifril.


[2] Bataille, G. Zapret i transgressiya. Retrieved from http://vispir.narod.ru/bataj2.htm (accessed on June 06, 2017).


[3] Deleuze, G. (1998). Razlichiye i povtoreniye (Difference and Repetition). SaintPetersburg: Petropolis.