Implementation of the Addie Model in the Development of Quartet Game in Understanding Food Security Issues for Children Aged Nine Years and Over

Abstract

Food waste is an issue of food security globally that includes crop failure, losses during distribution and storage or food loss, food substitutes for rice, causing nutritional deficiency problems. As part of a modern society that tends to behave consumptively, we must understand food issues so that we are wiser in buying, consuming, and disposing of leftover food. The quartet game with the theme of food security is an educational tool for children aged nine years and over, consisting of 12 themes designed based on the ADDIE Model. This study develops a card quartet for children on the ADDIE (analysis, design development, implementation, and evaluation) model that would help students to understand the food security. Based on research and development (R&D) with the ADDIE model. The intervention study was conducted in a junior high school with 30 students as respondents. The analysis stage includes problems and content. The design stage begins with observing the product and literature and creating a layout design pattern. The development stage is the validation stage with material and media experts. The implementation phase was a trial of playing the quartet game with junior high school students. The evaluation stage is the feedback received from the respondents, and there is an increase in knowledge. Thus, the ADDIE model can be used to develop the quartet of food security issues, and it can be used as an alternative to learning food security issues for children aged 12.


Keywords: food security, quartet, educational game, ADDIE Model, students

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