NUGRAHANI, Rahina; WIBAWANTO, Wandah. Framing Islamic History Through Interactive Game (Case Study: Ibn Battuta Games). KnE Social Sciences, [S. l.], v. 1, n. 3, p. 292–302, 2017. DOI: 10.18502/kss.v1i3.749. Disponível em: https://knepublishing.com/index.php/KnE-Social/article/view/749. Acesso em: 11 jul. 2025.