NARADIPA, Citragosa. The Effect of Perceived Ease of Use, Perceived Enjoyment, Perceived Cohesion, Social Norm and Customer Preference to Customer Loyalty Online Game Community First Person Shooter in Surabaya. KnE Social Sciences, [S. l.], v. 4, n. 7, p. 117–125, 2020. DOI: 10.18502/kss.v4i7.6847. Disponível em: https://knepublishing.com/index.php/KnE-Social/article/view/6847. Acesso em: 1 dec. 2025.