ÁLVAREZ, A.; SALAZAR, N.; TINAJERO, J. Mathematical Algorithms for the Texture and Lighting of 3D Surfaces in a Computer. KnE Engineering, [S. l.], v. 3, n. 9, p. 255–269, 2018. DOI: 10.18502/keg.v3i9.3659. Disponível em: https://knepublishing.com/index.php/KnE-Engineering/article/view/3659. Acesso em: 11 may. 2025.